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(Windows. Multiplayer only -- LAN & Same-Screen)
(Windows. Multiplayer only -- LAN & Same-Screen)
However, each chess piece has additional abilities beyond its ordinary movement/attack abilities. Using one of these abilities uses up your turn.
- Trooper / Pwn-Bot (Pawn): Can self-destruct to destroy both itself and the piece immediately in front of it.
- Captain / Commander (King): Can deploy a pawn to the space immediately in front of it. This ability has a 10-turn cooldown.
- Guard / Blocker (Knight): Can drop a Barrier onto any open space within one square of itself. A barrier blocks that space and lasts for 8 turns. Only knights can jump over barriers (just as they can jump over other pieces in traditional chess). Neither friendly nor hostile pieces can pass through a Barrier.
- Engineer / Scout (Bishop): Can drop a Smoke Bomb onto any open space or onto any enemy within one square of itself. Any enemy under the smoke cannot be selected by their commander, effectively disabling that enemy while the smoke lasts. Smoke bombs last for 6 turns, and do not negatively affect friendly targets.
- Sweeper /Dozer (Queen): Can destroy all Smoke Bombs and Barriers within one space of itself.
- Beardman / Grinder (Rook): Can trade places with any one of your pawns anywhere on the board. This ability cannot be used on your opponent's back row.
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